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Wyverns Wargaming Club

What we have been up to

A summary of our games and other chit chat from our recent meetings

Play Test Of Armies and Hordes

Fantasy World Games Posted on Thu, August 23, 2018 18:37:18

Well I haven’t played any games in a while with Dave and this was a cracker.

Its a beta of one of Andrea Sfiligoi of Ganesha Games fame.

Called ‘Of Armies and Hordes’ it uses a simple activation system with a opposed skills table for a single dice result. Simples ?

Dave and myself had two quick games and all done to completion in under three hours with general chat as well.




Monday 13th – Helldorado

Fantasy World Games Posted on Tue, March 14, 2017 20:19:54

Helldorado – The Calyx of Skulls

What did we play?

We gave the ‘Calyx of Skulls’ scenario a try this week
(p.210 in the HD rulebook), in which the Westerners take on the Lost and the
mighty Bran Carnoth. Both sides were trying to find the Calyx of Skulls, hidden
beneath one of six treasure tokens arranged across the centre of the board. Whoever
had the Calyx of Skulls in their deployment zone at the end of turn six would
win – a typical Helldorado scenario, simple but effective!

Both sides consisted of the original Asmodee starter boxes,
now sadly out of production. The Westerners were led by Francisco Vargas (who
has yet to survive an entire game…) along with a few supporting characters and
a group of riflemen. Though weak in combat the Westerners had plenty of healing
tricks and a solid amount of firepower. The Lost on the other hand had a force
geared for combat, with only the Sling Maiden providing any meaningful ranged
attacks.

How did it go?

Each side began by advancing towards the treasure tokens,
with one Squamata Warrior falling to the Westerners’ firepower early on and a
Retarius taking heavy damage. From thereon in the Lost got their revenge,
closing quickly on the Westerners and taking them down in close combat. Francisco
Vargas made it to turn four before he met his doom, taking most of the
Westerners’ command points with him (command points are a vital resource in
Helldorado, allowing players to change the order of activation or add dice to
attacks). However, though the Lost seemed to be gaining the upper hand, the all
important Calyx remained hidden.

One of the more entertaining elements of the scenario was
that all the treasure tokens contained something, though only one held the
objective. We had a Squamata Warrior wandering around with a Potion of Regeneration
and then picking up a Demonic Sword, a Retarius hiding beneath a Cloak of
Shadows and a Swashbuckler with a Ring of Disappearance, granting the
Intangible special rule.

It was not until the end of turn five that the Calyx was
found and, fortunately for the Westerners, Bran Carnoth and the
remaining Lost troopers were out of charge range of the rifleman who picked it up! Though the Westerners had
clearly lost the battle (Bran had virtually all of his 16 hit points left)
they were able to walk the Calyx back to their deployment zone in turn six and
claim the victory!

All in all an exciting game with the outcome in the balance
right until the very end.